GPU Offload in Rust: Portable, Safe, and Fast
- View PDF HTML (experimental) Abstract:High-performance GPU programming has traditionally forced a compromise between execution efficiency and memory safety.
- This paper presents a zero-overhead, multi-vendor GPU compilation framework built natively into the Rust compiler (rustc) and LLVM backends.
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- View PDF HTML (experimental) Abstract:High-performance GPU programming has traditionally forced a compromise between execution efficiency and memory safety.
- This paper presents a zero-overhead, multi-vendor GPU compilation framework built natively into the Rust compiler (rustc) and LLVM backends.
Sources: Arxiv