Anatomy of a Texture
- Agentlien - Graphics Programmer Introduction Last year I had to write code which converted texture data between gaming platforms.
- Going into it, I seriously underestimated the complexity of texture memory layouts.
- I'm currently working on a team at 505 Games porting a custom PC game engine to consoles.
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- Agentlien - Graphics Programmer Introduction Last year I had to write code which converted texture data between gaming platforms.
- Going into it, I seriously underestimated the complexity of texture memory layouts.
- I'm currently working on a team at 505 Games porting a custom PC game engine to consoles.
Sources: Github