Building Gin: Simple Over Easy — Manu Martínez-Almeida
- In 2014 I came back from San Francisco with no plan and one useful scar: I had seen what small software teams needed from their tools.
- I had spent a year building SDKs at Joypad and TinySpark after shipping one of my first games.
- Then I was back in Spain, about to start Telecommunications Engineering, and trying to decide what to build next.
Unverified
- In 2014 I came back from San Francisco with no plan and one useful scar: I had seen what small software teams needed from their tools.
- I had spent a year building SDKs at Joypad and TinySpark after shipping one of my first games.
- Then I was back in Spain, about to start Telecommunications Engineering, and trying to decide what to build next.
Sources: Manualmeida