Writing a ray tracer in Brainfuck
- As I was preparing for a systems programming competition in C++, I began to relearn CMake, as Cargo had spoilt me too much in the meantime, and I noticed an interesting claim in the tutorial.
- Oftentimes the correct answer is to write a tool in a general purpose programming language which solves the problem, and teach CMake how to invoke that tool as part of the build process.
- Code generation, cryptographic signature utilities, and even ray-tracers have been written in CMake Language, but this is not a recommended practice.
Unverified
- As I was preparing for a systems programming competition in C++, I began to relearn CMake, as Cargo had spoilt me too much in the meantime, and I noticed an interesting claim in the tutorial.
- Oftentimes the correct answer is to write a tool in a general purpose programming language which solves the problem, and teach CMake how to invoke that tool as part of the build process.
- Code generation, cryptographic signature utilities, and even ray-tracers have been written in CMake Language, but this is not a recommended practice.
Sources: Epestr