Being a kid making games in the early 2000s
- or "how to replace your real friends with onlineacquaintances and never recover" an autobiographical essay by Jay Tholen, the lead developer and designer of Hypnospace Outlaw, Dropsy, and Slayers X Just want to see the funny games I made as a 13-year-old?
Unverified
- or "how to replace your real friends with onlineacquaintances and never recover" an autobiographical essay by Jay Tholen, the lead developer and designer of Hypnospace Outlaw, Dropsy, and Slayers X Just want to see the funny games I made as a 13-year-old?
Sources: Jaytholen